Growing up, I felt more comfortable playing physical sports than playing video games. But I think team sports are greatly informative for understanding and making good video games. I’ve always liked the transitive property- anything you learn and know about one thing can be applied […]

Sounds in my Semester Project
Sounds in my Semester Project At last, in my semester project I am beginning to make the sounds for our experience. Our team is making an escape-the-room style puzzle game, and after weeks of pre-production and testing from brown boxes, we are fabricating the final […]

Medium Doesn’t Matter: Whenever We Interact We Tell Stories
Medium Doesn’t Matter: Whenever We Interact We Tell Stories Defining what a story is feels like an ancient rigid hangover. I have no doubt that video games, board games and sports are legitimate storytelling mediums. What these mediums have in common is what every medium […]

My Mobile Addiction
As I am here, finally starting to write, I’ve already fended off many inquiries from an unknown part of my brain wondering if I, at a moment of indecision, would like to play my mobile game. For many days, my intention has been to write […]

I may never play Sonic on SEGA again.
I may never play Sonic on a SEGA again. You can’t go back to your favorite games like you can a movie or a song. Even when Super Mario Kart shows up on the WiiU, the exact mechanics are lost in 1992. The original intended […]

Let me Play your game
Sound Design for button presses on the Nintendo Switch. I believe you should be able to play a video game like an instrument. In practice that means when playing a game, the sounds generated from your actions complete the overall soundtrack of your own experience. […]